Dragon Raja Core

Dragon Raja Core Building & Gems Guide | How to use gems?

Most of the new players are very very confused regarding core building in the Dragon Raja. Because it is very hard maybe. So check out our Dragon Raja Core Building & Gems Guide which helps you to solve your confusion regarding this one.

Check out Dragon Raja Class guide

Building & Gems Guide

There are major four different core states. Namely, Fire, Water, Wind, and Earth. In the core, each one core shared with another core and makes one core.

You get stats in Dragon Raja by setting up your core with gems.

There are 4 gems –

  • Fire/Red: INT -1 pts add HP by 120, MATK by 5, Multistrike by 2.
  • Water/Blue: INS – 1 pts add HP by 240, MATK by 2, AP by 2, CDR by 6.
  • Wind/Green: DEX -1 pts add HP by 240, MATK by 2, Crit by 4, Multistrike by 4.
  • Earth/Yellow: CON -1 pts add HP by 400, PDEF by 2, MDEF by 2, Crit Res by 2.
Dragon Raja Core Building
Dragon Raja Core Building

Each class will use different setups based on the stats that they need (stats change per class). Here are some setups for the different classes (not the only way to set up, they can definitely be changed!)

Blademaster: Below a detail of the core build for the Blademaster class.

9 Fire/Red | 5 Water/Blue2 Wind/Green

Since Blademasters are tanks/DPS and already have good base stats for HP/DEF, Earth isn’t really needed. Fire and Wind are for the DPS aspect and Water is for CDR.

Gunslinger: Below a detail of the core build for the Gunslinger class.

9 Wind/Green | 5 Fire/Red | 2 Earth/Yellow

Crit is really important for Gunslingers so they use lots of Wind and as DPS’s they need Fire. Since they need a bit of HP/DEF Earth is good to have.

Assassin: Below a detail of the core build for the Assassin class.

9 Fire/Red | 5 Wind/Green | 2 Water/Blue

Assassins mainly use Fire as they also are a DPS. Sins also need quite a bit of Crit so have enough Wind.

Soul Dancer: Below a detail of the core build for the Assassin class.

8 Fire/Red | 5 Water/Blue | 2 Earth/Yellow 1

Wind/Green (can be changed to an extra fire) Soul dancers need MATK (for healing/buffs and DPS) so they have more Fire. They need CDR from Water and lack a bit in HP/DEF so they also need Earth.

0 0 vote
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments