Dragon Raja is a brand new MMORPG Game. In the Dragon raja, there are major four classes featuring. Namely, Assassin, Blade Master, Gun Slinger and Soul Dancer.
Dragon Raja Classes List
Equipped with Next-Gen weapons which combine Dragon Blood and modern technology, Assassins could transform their weapons into different shapes to attack enemies. With their powerful weapons, Assassins could handle very complicated combats. They have two available forms – Normal and Raid.
Position: Wizzard/Assassin | Melee + Ranged DPS | Weapon: Special Exoskeleton
Moonlight: Throw a twirling wheel in a direction. During the effective time. The assassin could use Moon Shadow to teleport to the wheel and cause an explosion.
Crystal Coffin: Be sealed into a Crystal Coffin. Immune to all damage but also cannot move or use skills. Lasts max. 8s. This skül could be canceled manually.
Dark Hunt: Turn invisible and mark a target. If the target could be demolished within the marked period, the CD of all skills in the Raid form will be refreshed.
Anyone who could claim the name of Blade Master is geniuses who could really wield their swords and blade. They always carry two weapons by their side, Meitou and Large Tachi. During combat, they could swiftly change their fighting positions and unleash different skills.
Position: Warrior/Tank | Melee | Weapon: Blade
Moongazer:Strike a swift attack to the current enemy to make him fly in the air. Then perform a fast multi-stage attack to the flying enemy.
Turmoil Red Lotus: Deal physical damage to at most 5 enemies upfront. Switch to Large Tachi mode. Deal damage with additional burning effect.
Blossom Dance: Perform a slash and deal physical damages to at most 5 enemies. Adding Sakura effects to the target. Lasts 6 seconds and CD is 12 seconds.
Gunslingers are the sharpest hunters on the battlefields. Once they have selected an enemy, there’ II be no way out. Meanwhile, the Gunslinger also possesses the most luxurious armory – Particle Beam, SPI Landmine, HMG, Tesla Solenoid, and even Satellite of Divine Judgment.
Position: Gunner | Ranged DPS | Weapon: Guns
SPI Landmine: Summon small landline. It lasts 20 seconds. When to have’ s an approaching, it will track the target, deal damage and cause floating effects.
Heat Blast: Call up Satelite to lock on the target. 3s later release Heat Blast, causing geat damage and stun effect to the target and 5 enemies
Stealth Camouflage: Turn to invisible status. During this status, Gunslingers cannot be selected. But they Will still get injured from AOE effects.
All Soul Dancers have a shadow form like a twin sister or brother who would never leave their side. Scholars believe that these are actually their reflections from another dimension. Using the abilities to manipulate time and space, Soul Dancers could heal themselves by speeding up time and offer strong support for their teammates.
Position: Support/Mage | Support & Healer | Weapon: Floating Sandglass
Witch Kiss: Use forbidden magic to turn the target into a little yellow duck which cannot attack. Reduce the physical and defense of the target. Lasts 35.
Time Lock: Twist the and stop the Ume of the enemies around.
Phase shock: Teleported immediately to the shock point. Deal a large amount Of damage to the max. 5 enemies and enemies are more vulnerable for 8 seconds.