Calibria: Crystal Guardians Guide, Tips

Calibria: Crystal Guardians is one MMORPG game. In this guide, you will get Calibria: Crystal Guardians guide on the arena, battle guide and heroes guide and many more about Calibria: Crystal Guardians game.

Also check out 5 Star heroes list for Calibria: Crystal Guardians

Arena Guide

You may battle against other players in the Arena. Each Arena challenge costs 1 Vitality. You will recover 1 Vitality per hour.

calibria Crystal Guardians Guide

You will earn points with each victory and lose points with each defeat. More points will be earned for defeating more powerful opponents, while fewer points will be earned for defeating opponents weaker than yourself. If you lose to a more powerful opponent, the number of points lost will be less than if you lose to an opponent weaker than yourself.

Duel Rewards: You will earn 3 Honor for each victory and 1 Honor for each defeat. You will earn 1 Honor for a successful defense. You may earn up to 10 Honor from defensive battles each day. You will not receive Honor if you lose a defensive battle.

Weekly Rewards: Weekly rewards will be delivered each week based on your points and ranking. You must meet a minimum requirement in order to receive any rewards. All players’ points will be reset once weekly evaluations are complete.

World Rankings: All players will be ranked in the World Rankings based on their division. World Rankings are updated once every hour.

Battle Guide

Time Limit: No battle may exceed more than 1 hour. Battles exceeding 1 hour will be forfeited.

Battle Speed and Energy: Initiative in battle is determined by the speed at which your heroes’ Energy bar charges. As a hero’s Attack Speed increases, so too do the rate at which their Energy bar fills up. Heroes with higher Attack Speed will have more attack turns during battle. The hero with the highest Attack Speed will be the first to receive an attack turn during battle.

Crit Rate and crit DMG: Base Crit Rate is when attacking enemies. Crit Rate will also be affected by heroes’ factions, skills, and runes. A critical hit increases DMG by 50%. DMG will be increased due to skills or Crit DMG stats.

The calculation for the Hit Rate for any negative status effects is (Skill Effect Rate) .(1 – (Target’s Resistance)). Skill Effect Rates are unique to each skill and may only be improved by leveling up skills.

The chance Of the target resisting an effect is related to the attacker’s Hit and the target’s Resistance stat. The chance of the target resisting an effect may be between 15% and 85%.

Heroes Guide

There are 5 factions Of heroes: Lawful. Chaotic. Evil, Light. and Dark.

  • Evil > Chaotic
  • Chaotic > Lawful
  • Lawful > Evil
  • Light<> Dark

Check the color of arrows shown in the battle to understand your heroes’ advantages: Green means your hero has an advantage, increasing their Crit Rate by 30%. Red means your hero is at a disadvantage, decreasing DMG by 25% and Hit by 15%. Yellow means your hero has no advantage or disadvantage.

Hero Types: There are four types Of heroes including Tank type, ATK type, DEF type, and Assist type.

Info: Crit Rate, Hit, and Resistance are capped at 100%. HP, ATK, DEF, Speed, and Crit DMG have no cap.

Skills: You may change your heroes’ skills at any time for no cost!

Skill Effect Rate: The calculation for the Hit Rate for any negative status effects is (Skill Effect Rate) * (1 – (Target’s Resistance)).Skill Effect Rates are unique to each skill and may only be improved by leveling up skills. The chance Of the target resisting an effect is related to the attackers Hit and the targets Resistance stat. The chance Of the target resisting an effect may be between 15% and 85%.

A hero will unlock a new skill or activate new stats once evolved. A hero’s base Stats will be greatly increased after they are evolved.

How to upgrade your Hero?

Enhance: Your heroes will earn EXP when they are enhanced, helping them level up more quickly. Heroes sacrificed to enhance another hero will be lost. There is a chance that your hero will earn 1.5x EXP when they are enhanced.

Level capped heroes may be ascended. A hero’s star level (f) will be increased by 1 when they are ascended. The highest ascension possible is 6*. heroes have a level cap Of Lv. 15.1 1* hero Of any level must be sacrificed for ascension. heroes have a level cap Of Lv. 20.2 heroes Of any level must be sacrificed for ascension.

  • 2-star heroes have a level cap of Lv. 20.2 two-star heroes of any level must be
    sacrificed for ascension.
  • 3 heroes have a level cap of Lv. 25.3 3star heroes of any level must be
    sacrificed for ascension.
  • 4 heroes have a level cap of Lv. 30.4 4 star heroes of any level must be
    sacrificed for ascension
  • 5star heroes have a level cap of Lv. 35.5 5star heroes of any level must be
    sacrificed for ascension.
  • 6star heroes have a level cap of Lv. 40.6 star is the highest ascension tier.

Improving Skills: If you have selected an identical hero to serve as a sacrificial hero when enhancing or ascending a hero, one of your hero’s skills will be upgraded at random. Equipped skills will be prioritized. Use a Skill Cat to upgrade any hero’s skill.

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